Struct D3D11DeviceOptions
A structure describing Direct3D11-specific device creation options.
Inherited Members
      System.ValueType.Equals(System.Object)
    
    
      System.ValueType.GetHashCode()
    
    
      System.ValueType.ToString()
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
  Namespace: Veldrid
Assembly: cs.temp.dll.dll
Syntax
public struct D3D11DeviceOptions
  Fields
AdapterPtr
Native pointer to an adapter.
Declaration
public IntPtr AdapterPtr
  Field Value
| Type | Description | 
|---|---|
| System.IntPtr | 
DeviceCreationFlags
Set of device specific flags.
See 
Declaration
public uint DeviceCreationFlags
  Field Value
| Type | Description | 
|---|---|
| System.UInt32 |