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Struct D3D11DeviceOptions

A structure describing Direct3D11-specific device creation options.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Veldrid
Assembly: cs.temp.dll.dll
Syntax
public struct D3D11DeviceOptions

Fields

AdapterPtr

Native pointer to an adapter.

Declaration
public IntPtr AdapterPtr
Field Value
Type Description
System.IntPtr

DeviceCreationFlags

Set of device specific flags. See for details.

Declaration
public uint DeviceCreationFlags
Field Value
Type Description
System.UInt32
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