Struct D3D11DeviceOptions
A structure describing Direct3D11-specific device creation options.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Veldrid
Assembly: cs.temp.dll.dll
Syntax
public struct D3D11DeviceOptions
Fields
AdapterPtr
Native pointer to an adapter.
Declaration
public IntPtr AdapterPtr
Field Value
Type | Description |
---|---|
System.IntPtr |
DeviceCreationFlags
Set of device specific flags.
See
Declaration
public uint DeviceCreationFlags
Field Value
Type | Description |
---|---|
System.UInt32 |