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Struct IndirectDrawIndexedArguments

A structure describing the format expected by indirect, indexed draw commands contained in an indirect DeviceBuffer.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Veldrid
Assembly: cs.temp.dll.dll
Syntax
public struct IndirectDrawIndexedArguments

Fields

FirstIndex

The value which is used as the start of the indices used for the draw.

Declaration
public uint FirstIndex
Field Value
Type Description
System.UInt32

FirstInstance

The first instance to draw. Subsequent instances (if InstanceCount > 1) are incremented by 1.

Declaration
public uint FirstInstance
Field Value
Type Description
System.UInt32

IndexCount

The number of indices to use in the indexed draw.

Declaration
public uint IndexCount
Field Value
Type Description
System.UInt32

InstanceCount

The number of instances to draw.

Declaration
public uint InstanceCount
Field Value
Type Description
System.UInt32

VertexOffset

An offset which is added to each vertex element referenced by the index DeviceBuffer.

Declaration
public int VertexOffset
Field Value
Type Description
System.Int32
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