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Enum SamplerFilter

Determines how texture values are sampled from a texture.

Namespace: Veldrid
Assembly: cs.temp.dll.dll
Syntax
public enum SamplerFilter : byte

Fields

Name Description
Anisotropic

Anisotropic filtering is used. The maximum anisotropy is controlled by MaximumAnisotropy.

MinLinear_MagLinear_MipLinear

Linear interpolation is used for minification, magnification, and mip-level sampling.

MinLinear_MagLinear_MipPoint

Linear interpolation is used for minification and magnification, and point sampling is used for mip-level sampling.

MinLinear_MagPoint_MipLinear

Linear interpolation is used for minification and mip-level sampling; point sampling is used for magnification.

MinLinear_MagPoint_MipPoint

Linear interpolation is used for minifcation; point sampling is used for magnification and mip-level sampling.

MinPoint_MagLinear_MipLinear

Point sampling is used for minification; linear interpolation is used for magnification and mip-level sampling.

MinPoint_MagLinear_MipPoint

Point sampling is used for minification and mip-level sampling; linear interpolation is used for mip-level sampling.

MinPoint_MagPoint_MipLinear

Point sampling is used for minification and magnification; linear interpolation is used for mip-level sampling.

MinPoint_MagPoint_MipPoint

Point sampling is used for minification, magnification, and mip-level sampling.

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